AI Insights · Timothy · March 2022
Top 5 Anime Games on iOS in Mexico Q1 2022
In Q1 2022, the top 5 anime games on iOS in Mexico showed varied performance in weekly downloads, revenue, and active users. Here's a closer look at how each game fared.
In Q1 2022, the top 5 anime games on iOS in Mexico showed varied performance in weekly downloads, revenue, and active users. Here's a closer look at how each game fared.
Saint Seiya Awakening from YOOZOO (SINGAPORE) PTE. LTD. experienced significant fluctuations in weekly revenue, peaking at around $11.7K in mid-February. Weekly downloads saw a downward trend, starting at over 300 in early January and dropping to roughly 77 by the end of March. Active users for the game showed a general decline from approximately 10K in late December to around 7.4K by the end of March.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had a notable peak in weekly revenue of approximately $8.5K in late December, with a significant dip in January and February, before rebounding to around $6.7K in late March. Weekly downloads were steady, with a slight increase towards the end of March, reaching about 561. Active users remained relatively stable, fluctuating between 950 and 1.3K throughout the quarter.
KONAMI's Yu-Gi-Oh! Duel Links saw a sharp rise in weekly revenue in early January, peaking at over $11.7K, before stabilizing and then declining to around $2.1K by the end of March. Weekly downloads started strong with over 1K in late December but dropped to around 508 by the end of the quarter. Active users showed a similar trend, starting at 14.3K and ending at approximately 13.4K.
DRAGON BALL LEGENDS, another title from Bandai Namco Entertainment Inc., demonstrated a varied revenue pattern, peaking at about $6.2K in late December and experiencing fluctuations throughout the quarter, ending at around $3.3K in late March. Weekly downloads had an initial surge, reaching over 6.3K in early January, before stabilizing to around 2.6K. Active users remained robust, starting at 24.6K and peaking at nearly 27.8K by the end of February.
The Seven Deadly Sins from Netmarble Corporation had a steady performance in weekly revenue, peaking at $5K in early January and then witnessing a decline to around $1.2K by the end of March. Weekly downloads remained relatively stable, averaging around 700. Active users showed a minor decline, starting at approximately 6.9K in late December and ending at around 5.9K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, please visit Sensor Tower.